Dynamis Divergence is the Seekers-era re-imagining of classic Dynamis — fully instanced, much harder than original Dynamis, with its own custom mob pools and drop tables. On Scythe, all four "Divergence" zones are available at retail-faithful difficulty, tuned for a coordinated group (alliance-size recommended for the original nation zones, full party for Jeuno).

How to start
  1. Complete Rhapsodies of Vana'diel. Divergence entry is gated behind A Rhapsody for the Ages (final RoV mission). See the Missions page; mission skip is available from the hub NPC if you want to jump to endgame.
  2. Gather a currency piece. You need one of: One Hundred Byne Bill, Montiont Silverpiece, or Lungo-Nango Jadeshell (standard Dynamis currency — drops from original Dynamis, bought on the AH, or traded from guildmates).
  3. Visit Aurix. Aurix · Ru'Lude Gardens Trade your currency piece. In return you receive an Empty Hourglass key item — this is your Divergence pass.
  4. Buy a Prismatic Hourglass. 50,000 gil at the in-city Enigmatic Footprints NPCs (Windurst Walls, Bastok Mines, Southern San d'Oria, or Ru'Lude Gardens) — this converts the empty hourglass into a timed entry.
  5. Talk to the same Enigmatic Footprints NPC to enter the Divergence instance of your choice. Your alliance enters with you.
  6. Lockout: 24 hours from midnight. Standard Dynamis lockout. One run per player per day.

Available Zones

ZoneRecommended SizeNotable Drops
Dynamis-Bastok [D]Alliance (12–18)Relic armor pieces (Galka/Hume), currency, Ambuscade-equivalent drops
Dynamis-San d'Oria [D]Alliance (12–18)Relic armor pieces (Elvaan), currency, upgrade items
Dynamis-Windurst [D]Alliance (12–18)Relic armor pieces (Tarutaru/Mithra), currency, upgrade items
Dynamis-Jeuno [D]Full party (6)Alexandrite, rare currency variants, unique Jeuno pieces

What Makes Divergence Different

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