Present in the development tree does not mean released.
Everything on this page is unreleased until it has completed server integration, targeted regression checks, and player-facing play validation. Source files and automated tests are evidence of active work, not proof that a system is ready.
The Hollow Crown is an original, choice-driven Lumina campaign built around the Colosseum's eight clearances. Its complete story path, five private encounters, world witnesses, and three equal-reward endings are implemented in the development tree. In-game route testing, multiplayer validation, balance, and release approval remain WIP. Current system design →
These directions describe the current development build. The campaign is not advertised as live until it leaves this WIP page.
| Unlock | What to do |
|---|---|
| Silver | After the Blooding Match, wear a Reraise Hairpin and speak to Ysabet beside the Planar Rift in the Eldieme Necropolis. Hear her full story, then trade exactly the charged Ceremonial Dagger, 12 Bone Chips, and 3 Revival Tree Roots. The ritual consumes the dagger and creates a Dark Ring. |
| Gold | Win one Silver match. Equip the Dark Ring, speak to Hrolf near Home Point #1 in Bastok Mines, hear his story, and contribute 100,000 gil. |
| Platinum | Win one Gold match. Speak to Paku-Nakku near Home Point #1 in Windurst Waters and complete his dialogue. Trade exactly one Fire, Ice, Wind, Earth, Lightning, Water, Light, and Dark Cluster plus 10 Faded Crystals. |
| Mythril | Win one Platinum match. Remove your main- and sub-hand weapons, then speak to Aveline near Home Point #1 in Northern San d'Oria. After her full dialogue, trade exactly 12 Holy Waters and one Deathstone while still unarmed. |
| Diamond | Win one Mythril match. Hear Dagan's new testimony in Bastok Mines, then Koko-Roko's in Windurst Waters. Wear both the Reraise Hairpin and Dark Ring when speaking to Orison near Home Point #1 in Fei'Yin, pay 25 Luminas, and return to the Arena Master to defeat Bound Irielle. |
| Adamant | Meet Seraphine Voss near Home Point #1 in Castle Zvahl Keep. Defeat three distinct Diamond champions and complete one arena gauntlet, then return to Seraphine and finish her testimony. |
| Luminary | Win one Adamant match. Hear the final testimonies from Dagan in Bastok Mines, Irielle in Northern San d'Oria, and Koko-Roko in Windurst Waters. Equip the Dark Ring and speak to the Last Witness in the arena. |
Pirate encounters are being developed for sea routes, while opt-in airship ambushes lead to a separate battlefield. Route handling, encounter flow, return travel, and rewards remain under validation.
The Chocobo raising / breeding mini-game. Raise a personal chocobo from egg to adult via daily care actions (feeding, grooming, training), with various colour and stat outcomes depending on parentage and care choices. Currently available for testing but not yet feature-complete.
A disabled progression scaffold for max-level characters. The NPC and reward concept exist, but the destructive character-reset owner is intentionally not enabled.
A prototype exchange that converts selected obsolete event drops into a persistent currency and then into progression rewards. Catalog, values, and release rules are still being evaluated.
These systems have active owners, data work, or targeted tests in the current server tree, but they are not being advertised as released:
Individual encounters may be mechanically complete before their entry flow, client events, persistence, rewards, tuning, or multiplayer behavior are ready. The whole player path must pass before a system moves to Released & Verified.
Recently shipped: FATE, Sortie, and Synergy crafting are live.
No ETAs. This list will change as systems enter validation or are deliberately promoted to the released catalog.