Melee DD — Dark Knight
Balamor is the dark antagonist of the Seekers of Adoulin storyline. A sinister figure who manipulates events from the shadows of Ulbuka, he wields dark magic and swordplay with deadly proficiency. As a trust, his villainous power is turned to your advantage.
| Role | Melee Damage Dealer |
| Main Job | Dark Knight (DRK) |
| Sub Job | None |
| Expansion | Seekers of Adoulin |
| How to Obtain | Complete SOA missions |
Trade Trust Stones / Gems / Jewels plus the quest item at the upgrade NPC to progress this trust through tiers. Rows show the active bonuses after lower-tier bonuses are included.
| Tier | Unlocks |
|---|---|
| Tier I | Passive: +15 Magic Attack, +15 Drain/Aspir Potency |
| Tier II | Passive: +30 Magic Attack, +30 Drain/Aspir Potency |
| Tier III (MAX) | Passive: +45 Magic Attack, +50 Drain/Aspir Potency, +30 Weapon Skill Damage |
These are the exact items and extra gates checked by the upgrade NPC. Trust currency is stored on your character, not in inventory.
| Tier | Currency | Trade Item | Extra Requirement |
|---|---|---|---|
| Tier I | 5 Trust Stones | 1x Chaos Flanchard (DRK AF legs; item ID 14221) | None |
| Tier II | 10 Trust Gems | 1x Sulevia's Gauntlets (Ambuscade hands; item ID 25800) | None |
| Tier III (MAX) | 5 Trust Jewels | 1x Liberator 119 (Mythic Scythe; item ID 20882) | None |
Balamor is a hard-hitting Dark Knight who combines melee damage with dark magic self-sustain. His Blood Weapon and Absorb spells let him stay healthy while dealing heavy damage. He is best used when you want a self-sufficient melee damage dealer who does not rely heavily on healer support.