Who is Ingrid II?

Ingrid is a mysterious figure from the Wings of the Goddess expansion, deeply tied to the Crystal War storyline. This upgraded version of Ingrid is deceptively classified as a White Mage. Despite her WHM job, she fights primarily as a melee attacker and offensive spell caster, making her one of the more unusual Trusts in the game.

What They Do

RoleMelee DD / Nuker (hybrid)
Main JobWhite Mage (WHM)
Sub JobWarrior (WAR)
ExpansionWings of the Goddess
Login Points Cost100 points (Set 5)

Key Abilities

Ability Summary

Scythe Tier Upgrades

Trade Trust Stones / Gems / Jewels plus the quest item at the upgrade NPC to progress this trust through tiers. Rows show the active bonuses after lower-tier bonuses are included.

TierUnlocks
Tier IPassive: +15 Weapon Skill Damage, +10 Double Attack, +10 Magic Burst Damage
Tier IIPassive: +30 Weapon Skill Damage, +20 Double Attack, +20 Magic Burst Damage
Tier III (MAX)Passive: +45 Weapon Skill Damage, +30 Double Attack, +30 Magic Burst Damage, +20 Light Magic Attack

Upgrade Requirements

These are the exact items and extra gates checked by the upgrade NPC. Trust currency is stored on your character, not in inventory.

TierCurrencyTrade ItemExtra Requirement
Tier I5 Trust Stones1x Cleric's Cap (WHM AF head; item ID 15074)None
Tier II10 Trust Gems1x Ayanmo Zucchetto (Ambuscade head; item ID 25588)None
Tier III (MAX)5 Trust Jewels1x Ebers Cap (WHM Empyrean head; item ID 26744)None

When to Use Ingrid II

Do not summon Ingrid II expecting a healer. She is a damage dealer who happens to have the WHM job. Use her when you want a hybrid that can fight in melee and throw out offensive spells. She works best when you already have a dedicated healer in your party and just want another source of damage. Her light-element spells make her particularly useful against undead enemies.

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